Presentura

Visit the Presentura website.

Presentura is the bold yet elegant bedside clock that helps you sleep.

Why do clock apps always feel the need to imitate garish LCD displays or anachronistic analog faces? Presentura does away with the ugliness. It focuses on crisp, unadorned type set in Futura, the typeface so important we sent it to the moon.

Minimalistic clocks are too often minimally usable, but Presentura is more than just a pretty face. Presentura has been carefully crafted to give you the best night’s sleep possible. The most ideal sleeping conditions are in pitch blackness, but if we must have an illuminated bedside clock, red light is almost as good. When it’s time to sleep, Presentura switches to a dark red display with minimal brightness. Blue light is energising, so when it’s time to wake up Presentura brightens the room with a blue display. Easily set the wake and sleep times right in the app.

With a need to stay on and unlocked all through the night, Presentura is conscious of battery consumption. Presentura lets you know when your device isn’t plugged in, and won’t keep the screen unlocked if the battery isn’t charging.

Sleep easy with Presentura. Just try not to stay up all night admiring the typography.

I completely designed and created Presentura, including all code development.

Adjutant

Visit the Adjutant website.

Adjutant is a gaming aide for Warhammer™ Fantasy Battles and Warhammer 40,000™ tabletop games. Adjutant includes a turn counter, objective scoring, and victory point calculations. Don’t end your games in confusion! Take charge and track the battle as you play.

Adjutant is simple and fun to use, designed to help you during the excitement of a game. When you are done, tap the victory button to reveal the winner!

Adjutant is self-contained and includes everything you need to keep score as you play Warhammer. If you also use Quartermaster to create your army lists, you can import them straight into Adjutant to quickly keep track of your army during a game. Check out Quartermaster at www.quartermasterapp.com.

  • Play scenarios based on those available in the rulebooks.
  • Quickly enter game information on the go with the simple, clean design.
  • Tap the central turn counter to progress the game.
  • Reward scenario achievements as players complete them.
  • Revise achievements with shake-to-undo and achievement-specific rollbacks.
  • Use Adjutant with or without Quartermaster army lists.
  • Make use of full accessibility support.

This app is completely unofficial and in no way endorsed by Games Workshop Limited.

I completely designed and created Adjutant, including all code development. Adjutant is a companion app to Quartermaster.

Quartermaster

Visit the Quartermaster website.

Use Quartermaster to create and manage army roster lists for all your favourite armies. No more loose notes and scribbled calculations!

Let your imagination run wild devising different armies with just a few taps! Adjust sizes, choose equipment and options, and add transports or other attached units. Quartermaster calculates all your totals, including percentages.

  • Magic items, character mounts, wizard levels, combined profiles, and everything else for Warhammer™ Fantasy Battles
  • Wargear, dedicated transports, complex weapon allowances, and everything else for Warhammer 40,000™
  • Support for multiple detachments, fortifications, and allied armies
  • Print, publish, and share full reference sheets or tournament-ready summaries
  • Full accessibility support
  • Universal app for iPhone, iPad, and iPod touch

This app is completely unofficial and in no way endorsed by Games Workshop Limited.

I completely designed and created Quartermaster, including all code development. Quartermaster is a universal app that works for both iPad and iPhone. Since its release, Quartermaster has become very popular in the tabletop gaming community.

I occasionally write opinion pieces on my personal blog, covering topics from usability and design to pop culture. Here’s some examples of my writing:

Robot Fight!

Two robots enter… one robot leaves. It’s the addictive new game that anyone can play!

Robot Fight sees Blue Robot face off against Red Robot. Who will win? The one who punches the most, of course!

Challenge your friends in this very simple yet incredibly fun game. You only need one iPhone or iPod Touch between the two of you, then the one that can punch the fastest wins the fight! You don’t need to know how to fight; your robot just punches whenever you tell it to!

Challenge your friends, the guy next to you waiting for the bus, your grandma, or even yourself! It’s the most fun you can have in under a minute.

I completely designed and created Robot Fight, including all the code development, graphic design, and sound design. Robot Fight is a simple game that allows two players to play on the one iPhone or iPod Touch.

Pirateometer is no longer available on the App Store.

Read a Robot Fight! review at AppCraver.comhttp://www.appcraver.com/robot-fight/

Pirateometer

A compass that doesn’t point North? Aye, it’s true the compass doesn’t point North, but you’re not trying to find North, are you?

The Pirateometer is a Magic Pirate Compass. It is unique… true enough, this compass does not point North. Where does it point? It points to the thing you want most in this world.

Just give the Pirateometer a shake, watch it spin, and then: you have your heading!

The Pirateometer is intended only for amusement, not navigation. If you know what you want, the compass will give a sure heading, straight and true. If you do not know what it is you want, the compass will point vaguely and confusedly, or even spin wildly.

The Pirateometer is best used for locating cursed Aztec gold, Shipwreck Cove, or even the heart of Davey Jones!

I completely designed and created Pirateometer, including all code development and graphic design. Pirateometer is mostly intended as an art piece, demonstrating some of the interesting possibilities with the iPhone platform.

Pirateometer is no longer available on the App Store.

VigilNavigator was used to create training routes for professional drivers. It used a combination of web and mobile technologies for editing, publishing, and performing driver training.

I performed all interaction design for the product while working at Vigil Systems.

VigilManager was a web-based application for managing training within an organisation.

I performed all interaction design and graphic design for the product while working at Vigil Systems.

A dashboard summarises progress for each trainee and trainer in the organisation. Detailed reports break progress down further. Visual cues and graphs quickly give an overview, allowing managers to easily pinpoint problem areas and keep track of progress towards any relevant goals. VigilManager was a web-based application for managing training within an organisation.

I performed all interaction design and graphic design for the product while working at Vigil Systems.

A dashboard summarises progress for each trainee and trainer in the organisation. Detailed reports break progress down further. Visual cues and graphs quickly give an overview, allowing managers to easily pinpoint problem areas and keep track of progress towards any relevant goals.

VigilManager was a web-based application for managing training within an organisation.

I performed all interaction design and graphic design for the product while working at Vigil Systems.

A dashboard summarises progress for each trainee and trainer in the organisation. Detailed reports break progress down further. Visual cues and graphs quickly give an overview, allowing managers to easily pinpoint problem areas and keep track of progress towards any relevant goals.

Download the PDF

As part of the interview process for a role at Apple, I was asked to conduct a user-experience redesign of iTunes.